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<h2 style="border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#cef2e0; border-color: #f5fffa;">About</h2>
<h2 style="border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#cef2e0; border-color: #f5fffa;">About</h2>


'''[[Crafters]]''' is a ''Minecraft'' server, a lot like [https://en.wikipedia.org/wiki/2b2t 2b2t] but without the griefing or stealing, running on the same map since January 28th 2021. Our server differs from others however at the point of our long term goals. We want to bring socializing to single player and reenact that nostalgic feeling we would achieve playing our favorite block game in the early 2010s. Things took a change in the multiplayer scene once factions was released as a mass gamemode; Causing loads of servers to normalize server resets. This trained us to expect to rebuild over and over, but sometimes building on something you've already worked on can be more rewarding. The purpose of Crafters is to allow players from all over the world to come build with voice chat on a vanilla server with a trust based economic system without the fear and unease of possibly getting your items stolen or randomly killed. This can happen and is unavoidable for the basic principles of the game will attract a few bad apples. With a logging and backup system in place we can promise to keep your builds and items safe as best we can. Nightly backups are taken and kept for a few days and monthly backups are stored off the physical server.
'''[[Crafters]]''' is a ''Minecraft'' server, a lot like [https://en.wikipedia.org/wiki/2b2t 2b2t] but without the griefing or stealing, running on the same map since January 28th, 2021. Our server differs from others, however, in terms of our long-term goals. We want to bring socializing to single players and reenact that nostalgic feeling we would achieve playing our favorite block game in the early 2010s. Things took a change in the multiplayer scene once factions was released as a mass gamemode, causing loads of servers to normalize server resets. This trained us to expect to rebuild over and over, but sometimes building on something you've already worked on can be more rewarding. The purpose of Crafters is to allow players from all over the world to come build with voice chat on a vanilla server with a trust-based economic system without the fear and unease of possibly getting their items stolen or randomly killed. This can happen and is unavoidable because the basic principles of the game will attract a few bad apples. With a logging and backup system in place, we can promise to keep your builds and items as safe as we can. Nightly backups are taken and kept for a few days, and monthly backups are stored off the physical server.
 
<big><div align=center>''The wiki currently contains [[Special:Statistics|{{NUMBEROFARTICLES}}]]</span> pages, [[Special:ActiveUsers|{{NUMBEROFACTIVEUSERS}}]] active users, and [[Special:Statistics|{{NUMBEROFFILES}}]] files''</div></big>

Latest revision as of 17:20, 22 May 2023

About

Crafters is a Minecraft server, a lot like 2b2t but without the griefing or stealing, running on the same map since January 28th, 2021. Our server differs from others, however, in terms of our long-term goals. We want to bring socializing to single players and reenact that nostalgic feeling we would achieve playing our favorite block game in the early 2010s. Things took a change in the multiplayer scene once factions was released as a mass gamemode, causing loads of servers to normalize server resets. This trained us to expect to rebuild over and over, but sometimes building on something you've already worked on can be more rewarding. The purpose of Crafters is to allow players from all over the world to come build with voice chat on a vanilla server with a trust-based economic system without the fear and unease of possibly getting their items stolen or randomly killed. This can happen and is unavoidable because the basic principles of the game will attract a few bad apples. With a logging and backup system in place, we can promise to keep your builds and items as safe as we can. Nightly backups are taken and kept for a few days, and monthly backups are stored off the physical server.